hamburger
Game Cover

Call of Duty: Modern Warfare 3

Action

Warfare

Shooter

Tactical

Adventure

Call of Duty: Modern Warfare 3 is a first-person shooter video game, developed by Infinity Ward and Sledgehammer Games (Treyarch for the Wii version), with Raven Software having assisted in development and published by Activision.

3.9

External Ratings

1150 ratings
Release Date:

8 Nov, 2011

Last Updated:

21 Jun, 2026

About this game

Call of Duty: Modern Warfare 3 is a first-person shooter video game, developed by Infinity Ward and Sledgehammer Games (Treyarch for the Wii version), with Raven Software having assisted in development and published by Activision.

Storyline

On August 17, 2016, hours after killing General Shepherd, Captain Price and Nikolai evacuate a dying John "Soap" MacTavish from Site Hotel Bravo, Afghanistan. Soap receives medical attention in a safehouse run by Nikolai's Loyalist allies in Himachal Pradesh, India, but Vladamir Makarov's forces arrive in an attempt to kill the trio. After the doctor is shot down, Yuri, Nikolai's best soldier, who has as much a grudge against Makarov as Price, gives Soap an adrenaline shot to keep his heart goin...

Show more

Screenshots

Details

platform

Platforms:

PC (Microsoft Windows), Mac

release date

Release Date:

8 Nov, 2011

mode

Modes:

Single player, Multiplayer, Co-operative, Split screen

theme

Themes:

Action, Warfare

genre

Genres:

Shooter, Tactical, Adventure

perspective

Player Perspectives:

First person

IGDB Rating

3.7 ;
IGDB User Rating

3.7

User Rating

IGDB User Rating Count

1141

User Rating Count

IGDB User Rating

74%

Rating %

Critics Rating

3.9 ;
IGDB User Rating

3.9

Critics Rating

IGDB User Rating Count

1150

Critics Rating Count

IGDB User Rating

78%

Critics Rating %

Main Developers

Infinity Ward

Sledgehammer Games

Supporting Developers

Raven Software

Infinity Ward

Sledgehammer Games

Publishers

Activision

Videos

Similar Games

Call of Duty: Black Ops

Call of Duty: Black Ops

Black Ops takes place between 1961 and 1968 during the Cold War, 16 years after the events of World at War. It portrays a secret history of CIA clandestine black operations carried out behind enemy lines. Much of the campaign is told through the eyes of SOG and CIA operative Alex Mason, primarily through flashbacks. Mason awakens strapped to a chair in a room filled with monitors, bombarded with questions by two unknown interrogators about a numbers broadcast. Mason then recalls several events from the past in an attempt to answer their questions, setting up the missions of the game.

Call of Duty: Ghosts

Call of Duty: Ghosts

In the near future, a conflict in the Middle East destroys the region's oil fields, triggering a global energy crisis. South American oil-producing nations unite into the Federation of the Americas, a military dictatorship that rapidly conquers Central America and Mexico. The Federation hijacks an American orbital weapons platform and uses it to devastate cities across the southwestern United States, reshaping the balance of global power overnight. Ten years later, brothers Logan and Hesh Walker serve along the fortified border that now divides what remains of the U.S. from Federation territory. When a Federation operative named Rorke, a former Ghost turned traitor through brainwashing, begins hunting and killing members of the elite Ghosts unit, the brothers are recruited into the squad by their father, its leader. Together they must stop Rorke, uncover the Federation's plans for a second orbital weapon, and strike back before the enemy can finish what it started.

Battlefield 3

Battlefield 3

In Battlefield 3, players step into the role of the elite U.S. Marines. They will experience heart-pounding single player missions and competitive multiplayer action ranging across diverse locations from around the globe.

Call of Duty 4: Modern Warfare

Call of Duty 4: Modern Warfare

In Call of Duty 4, the player assumes the role of two characters in the fictional war that takes place in the game. Sgt. John "Soap" MacTavish, a member of the British S.A.S. and Sgt. Paul Jackson, a member of the United States Marine Corps. Though missions for both characters take place in different locations they are both fighting toward the same goal; to stop the terrorist forces of Khaled Al-Asad and Imran Zakhaev from using a nuclear weapon they have obtained.

Wolfenstein: The New Order

Wolfenstein: The New Order

Three years after the destruction of the Black Sun portal, the Nazis have deployed advanced technologies enabling them to turn the tide against the Allies. B.J. Blazkowicz is chasing down his arch-enemy General Wilhelm "Deathshead" Strasse, knowing that if he can kill Deathshead, the Nazi war machine will be crippled. His plans backfire however and Blazkowicz is mortally wounded and put into a partial coma. After being rescued by a Polish fishing vessel and taken to an asylum in Poland where 14 years pass, he is emerging into this world of darkness, dominated by the Nazis. Blazkowicz arms up once again and sets out to reignite the flames of rebellion and toppling the Nazi regime.

Call of Duty: Black Ops II

Call of Duty: Black Ops II

In Cold War-era Nevada, a team of CDC operatives investigate a nuclear testing site known as "Nuketown", where they are attacked by zombies. Dr. Edward Richtofen is heard via a television, carrying out his scheme on the Moon. Richtofen seizes control of the zombies by entering the Aether, but Dr. Ludvig Maxis works with his daughter Samantha and Richtofen's former allies, Tank Dempsey, Nikolai Belinski, and Takeo Masakai to thwart him. To this end, Maxis launches three massive nuclear missiles filled with Element 115, the element responsible for the reanimation of dead cells, at the Earth, destroying it. One missile completely destroys Nuketown and all present. Years later, Earth has been reduced to a crumbling, hellish wasteland overrun by zombies. In this new world, four survivors - Samuel J. Stuhlinger, Abigail "Misty" Briarton, Marlton Johnson, and Russman - have banded together to survive in Washington with the help of a bus driven by a robotic driver. The four are contacted by Maxis, now an digitally-rendered A.I., who is seeking humanity's aid against Richtofen. Maxis implores them to power up a tower in a cornfield using an electricity-based zombie. However, Richtofen contacts Samuel, who is able to hear voices from the Aether, and commands him to convince his friends to power up the tower in his favor. The player may choose to follow either Maxis or Richtofen's orders. It is revealed in audio transmissions that survivors from all over the world have been contacted by both Maxis and Richtofen, though there is widespread conflict between the followers of both Germans; particularly in a settlement known as Jackass Flats, which was initially a safe haven, only to fall to the zombies when the Maxis-Richtofen conflict consumed it. Regardless of who they choose to aid, the four are teleported to a crumbling skyline in Shanghai, China. Here, Richtofen commands Samuel to "mend the rift" and accept his fate as a follower of Richtofen, threatening to expose his past as a member of a cannibalistic cult known as The Flesh, who eat zombie flesh to survive. Richtofen continuously revives the group whenever they fall to the zombies until they follow his orders. Maxis, who is no longer hampered by electric devices, contacts the group again for aid. The four learn through televisions scattered across the area of the Flesh, as well as the beginnings of a new airborne plague of Element 115, the element that reanimates dead cells and causes zombies. Following their battles in Shanghai, Russman leads the group across the continents to a large hole in the ground known as "the Rift" in Africa, hoping to find answers about the unseen forces commanding them. Maxis and Richtofen contact them once again, more desperate than ever to achieve their goals. Both of them ask the group to power up the third and final tower in their favor. Maxis promises to heal the Earth, and Richtofen promises to save them from Maxis. The four gain a new ally in the form of a mute, unnamed giant in a western town built underground, and are hampered by a ghostly woman in a massive mansion. Depending on who the player has aided in the story, there are two possible endings. If the player has aided Richtofen, he will gain unlimited power over the Aether and the Earth, kill Maxis and condemn Samantha Maxis' soul to eternal damnation. He will then enter the body of Samuel as a reward for his aid, but finds he cannot exit it, and is at the mercy of the zombies as he was before. If the player has aided Maxis, he uses the power from the towers to enter the Aether and assume ultimate control, trapping Richtofen in a zombie's body. However, the Earth begins shaking, and Maxis explains to the four that he is beginning the process of the destruction of the Earth and humanity to reach Agartha, where he believes Samantha is. Unbeknownst to all, Samantha is indeed in Agartha (which her father ultimately fails to enter) but reaches out to her father in 1918 France during World War I. Maxis is a leader of Group 935, who operate to secure Germany's victory in the war. To this end, they have created towering mechanical robots, suits of armor, and staffs that control the powers of the elements. Group 935 also stumbles upon an ancient tomb believed to be of Vrill origin, but this unleashes the first known zombie outbreak in history. Aiming to stop Germany, Japan, Russia and the United States of America send Takeo, Nikolai and Dempsey to capture Richtofen, the mastermind behind the advanced technology. By this time, Group 935's operatives have been wiped out, and Maxis himself was lobotomized when he began to turn into a zombie. The group put aside their nationalities to fight the undead, and are contacted by Samantha, begging to be freed from Agartha. Richtofen puts Maxis' brain in a flying drone, and he joins the fight against the zombies and to free Samantha. The group is eventually successful, and while Maxis meets his daughter, they enter Agartha to be rewarded. A cutscene is played of Samantha with a boy named Eddie, playing with toys of the characters who have appeared in the Zombies game mode throughout all three games. Air raid sirens are heard and the two children retreat to the basement with Maxis, with Samantha noting her father has a plan to make their games real. It is ambiguous as to whether the events of the game mode have actually occurred or has all along been simply in Samantha's imagination.

Spec Ops: The Line

Spec Ops: The Line

The game will follow the story of player character Captain Martin Walker (voiced by Nolan North) as he is sent into a post-apocalyptic Dubai with an elite Delta Force bravo team. Previously, Dubai was a wealthy area with many high profile citizens until catastrophic sandstorms left a majority of the city buried. This caused many to evacuate, leaving only a few behind. One of the people left behind was U.S. Army Colonel John Konrad (a reference to the author of Heart of Darkness, Joseph Conrad), a founding member of Delta Force, who refused to evacuate from a training facility in the city and instead remained behind with the men under his command to help protect the citizens that could not evacuate. After several weeks of no contact, the Army fears that Col. Konrad and his men are lost to the destruction of the city until a weak distress signal is picked up. This gives the Army reason to deploy the player and their squad, who must infiltrate the city, neutralize outlaws and survive sandstorms as they attempt to determine what happened to Konrad and his men. Through the narrative in the trailer and sound clips from the game's website it is hinted that Konrad may not have entirely genuine motivations for remaining in Dubai against orders.

Metal Gear Solid V: The Phantom Pain

Metal Gear Solid V: The Phantom Pain

The Soviet invasion of Afghanistan has brought a new edge to the Cold War, and in 1984, a one-eyed man with a prosthetic arm appears in the country. Those who know him call him Snake; the legendary mercenary who was once swept from the stage of history and left in a coma by American private intelligence network Cipher. Snake is accompanied by Ocelot, an old friend who saved him from attack when he finally awoke. Now, Snake’s former partner Kazuhira Miller is being held by the Soviet forces in Afghanistan. Snake must undertake a solo mission to rescue Miller and prove to the world that the legendary mercenary is not dead and gone. That first step will lead to a path of vengeance against the very Cipher that slaughtered so many of Snake’s men, and to a battle that will embroil the whole world... What started in Ground Zeroes... must finish with "V."

Call of Duty 2

Call of Duty 2

Call of Duty 2 contains four individual campaigns that are split into three stories. Each story concerns a World War II soldier overcoming insurmountable odds in the war.

Call of Duty

Call of Duty

The American campaign follows Private Martin of the 506th Parachute Infantry Regiment from basic training at Camp Toccoa through the chaos of the Normandy airdrops on D-Day. Scattered from his unit, Martin fights alongside whatever soldiers he can find to secure towns, silence German artillery threatening Utah Beach, and rescue captured British officers before facing German armor during the Battle of the Bulge. The British campaign puts Sergeant Jack Evans in a Horsa glider during the assault on Pegasus Bridge, then follows his transfer to the SAS for sabotage missions deep behind enemy lines, including the destruction of a restored dam and an infiltration of the battleship Tirpitz. The Soviet campaign traces Corporal Voronin from the desperate river crossing at Stalingrad, where Soviet officers execute soldiers who retreat, through the recapture of a key apartment building, and eventually forward to 1945 where he commands a tank during the advance on Berlin and storms the Reichstag to raise the victory banner.